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		<title>Mass Effect 2 &#8211; Utisci</title>
		<link>http://arhivew.wordpress.com/2010/07/02/mass-effect-2-utisci/</link>
		<comments>http://arhivew.wordpress.com/2010/07/02/mass-effect-2-utisci/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 00:17:07 +0000</pubDate>
		<dc:creator>arhivew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[2]]></category>
		<category><![CDATA[awesome]]></category>
		<category><![CDATA[effect]]></category>
		<category><![CDATA[mass]]></category>

		<guid isPermaLink="false">http://arhivew.wordpress.com/?p=398</guid>
		<description><![CDATA[Ja tek sada uzeo igru, iz prostog razloga jer nisam imao ništa drugo da igram. Iskreno, nisam znao o čemu je ceo hype, ali od kad sam krenuo da igram, ne ispuštam iz ruke. Igra je nekako, barem za sada, perfektna. Nisam igrao prvi deo, tako da mi je početak bio nekako čudan, ali sa [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arhivew.wordpress.com&amp;blog=4098133&amp;post=398&amp;subd=arhivew&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Ja tek sada uzeo igru, iz prostog razloga jer nisam imao ništa drugo da igram. Iskreno, nisam znao o čemu je ceo hype, ali od kad sam krenuo da igram, ne ispuštam iz ruke. Igra je nekako, barem za sada, perfektna. Nisam igrao prvi deo, tako da mi je početak bio nekako čudan, ali sa vremenom slagalica se sklopila.</p>
<p>Nekako završih kao Inflitrator, što mi odgovara, posebno zbog cloak-a. U igri sam od juče dobrih 13 i po sati, a tek recruitujem Jack-a. Samo reči hvale za ceo story telling, i dubinu univerzuma koji je za sada fenomenalan. Neke misije znaju biti monotone sa vremena na vreme, ali kada se udubi čovek sve brže prođe.</p>
<p>Najbolji deo mi je za sada bio (sam početak igre zapravo) recruitovanje Archangela, odnosno Garrusa. Toliko akcije u igri odavno nisam doživeo, a znam da me čeka mnogo veće misije i okršaji.</p>
<p>Malo izvinjenje zbog oživljavanja threada, ali potroših dosta vremena čitajući komentare, pa dobih želju i sam da iznesem svoj. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Gaming Replay #3: Alan Wake &#8211; Prvi Utisci</title>
		<link>http://arhivew.wordpress.com/2010/05/09/gaming-replay-3-alan-wake-prvi-utisci/</link>
		<comments>http://arhivew.wordpress.com/2010/05/09/gaming-replay-3-alan-wake-prvi-utisci/#comments</comments>
		<pubDate>Sun, 09 May 2010 22:20:56 +0000</pubDate>
		<dc:creator>arhivew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[alan]]></category>
		<category><![CDATA[wake]]></category>

		<guid isPermaLink="false">http://arhivew.wordpress.com/2010/05/09/gaming-replay-3-alan-wake-prvi-utisci/</guid>
		<description><![CDATA[Ovo sto se meni desilo nije onda ni toliko lose. Nego, igram igru vec neka dva sata. Olako receno, ovo je remek delo. Odavno nisam igrao ovako genijalnu igru, koja je pogodila sve sto treba. Jedina dva ovakva naslova koja su zadovoljila sve moje standarde su AC2 i Batman:AA. Atmosfera u igri je neprikosovena, osvetljenje [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arhivew.wordpress.com&amp;blog=4098133&amp;post=397&amp;subd=arhivew&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Ovo sto se meni desilo nije onda ni toliko lose.  Nego, igram igru vec neka dva sata. Olako receno, ovo je remek delo. Odavno nisam igrao ovako genijalnu igru, koja je pogodila sve sto treba. Jedina dva ovakva naslova koja su zadovoljila sve moje standarde su AC2 i Batman:AA. Atmosfera u igri je neprikosovena, osvetljenje i krckanje u sumi samo dodaju na zastrasujuce iskustvo.</p>
<p>Prica je nesto najgenijalnije sto se moglo desiti igri. Sve je nekako slozeno, tako da se i ta krajnje bedna zamerka oko lip-synca i ne primeti. Nisam osoba koja se lako zastrasi, ali cesto pravim pauze da bih skupio mud&#8230; Hrabrosti, da krenem dalje. Neverovatna je igra, kao ostvarenje, a posebno kao zabava. Sledeci put kada budem imao neki okup sa drustvom, batalimo horor filmove, ubacim Alan Wake-a i svi se zaplase mnogo vise nego kod filmova.</p>
<p>Trenutno igram na Hard, sto je na neku ruku Medium za igru, mnogi su to rekli i moram se sloziti. Ali, iskreno volim da secem kroz SP manje-vise sa lakocom, tako da cu najverovatnije prebaciti na Medium [Sto mu onda dodje Easy], jer dobijem nabad panike kada me opkoli cetiri senke sa sekirama, dok ja imam samo jednu bateriju. Potrosim pola sanzera na jednog. Ovo je must-have za svakog X360 vlasika, ali zaista must-have. Ekvivalent Heavy Rain-u za PS3 vlasnike, ako ne i bolje. Ima razlika izmedju filma i igre.  Izuzetno zastrasujuce iskustvo.</p>
<p>Jos jedna stvar, igru niposto ne mojte igrati preko dana. Uopste nije zabavno, samo i samo dok je mrak. Obavezno nabavite.</p>
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		<title>Isprobavanje WordPress Mobile</title>
		<link>http://arhivew.wordpress.com/2010/04/29/isprobavanje-wordpress-mobile/</link>
		<comments>http://arhivew.wordpress.com/2010/04/29/isprobavanje-wordpress-mobile/#comments</comments>
		<pubDate>Thu, 29 Apr 2010 17:40:08 +0000</pubDate>
		<dc:creator>arhivew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">https://arhivew.wordpress.com/2010/04/29/isprobavanje-wordpress-mobile/</guid>
		<description><![CDATA[Cudan dan zaista&#8230; nego, evo isprobavam WordPress za Android. Nabavih T-Mobile G1 pre tri dana, i telefon je fenomenalan zaista. Koliko je samo bolji od Tattoo-a&#8230; Toliko sam samo aplikacija skinuo. Zaista fenomenalan telefon. Doduse, moram uzeti i Nokiu E51, jer nemam zelju da nosim ovaj telefon sa sobom svugde. Zadnje sto mi je neophodno [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arhivew.wordpress.com&amp;blog=4098133&amp;post=396&amp;subd=arhivew&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img style="display:block;margin-right:auto;margin-left:auto;" alt="image" src="http://arhivew.files.wordpress.com/2010/04/wpid-1272570103356.jpg?w=510" /></p>
<p>Cudan dan zaista&#8230; nego, evo isprobavam WordPress za Android. Nabavih T-Mobile G1 pre tri dana, i telefon je fenomenalan zaista. Koliko je samo bolji od Tattoo-a&#8230; </p>
<p>Toliko sam samo aplikacija skinuo. Zaista fenomenalan telefon. Doduse, moram uzeti i Nokiu E51, jer nemam zelju da nosim ovaj telefon sa sobom svugde. Zadnje sto mi je neophodno je da me neko napadne ili nesto. Telefon je home-only.</p>
<p>I eto, to je sve. Sada, palim Super Street Fighter IV, like a gentleman.</p>
<p>Cheers. Petar &#8211; out.</p>
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		<title>Splinter Cell: Conviction &#8211; Utisci</title>
		<link>http://arhivew.wordpress.com/2010/04/16/splinter-cell-conviction-utisci/</link>
		<comments>http://arhivew.wordpress.com/2010/04/16/splinter-cell-conviction-utisci/#comments</comments>
		<pubDate>Fri, 16 Apr 2010 16:03:46 +0000</pubDate>
		<dc:creator>arhivew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Docepah je se i ja juce u toku poslepodneva. Ovaj naslov se ne bi trebao igrati sa nekim prevelikim ocekivanjima. Ja do sada nisam ni okusio delove pre Convictiona, i ovo mi je leglo perfektno. Nisam znao sta da ocekujem, demo me je toliko odusevio da sam ga prelazio i po 6-7 puta na dan. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arhivew.wordpress.com&amp;blog=4098133&amp;post=394&amp;subd=arhivew&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Docepah je se i ja juce u toku poslepodneva.  Ovaj naslov se ne bi trebao igrati sa nekim prevelikim ocekivanjima. Ja do sada nisam ni okusio delove pre Convictiona, i ovo mi je leglo perfektno. Nisam znao sta da ocekujem, demo me je toliko odusevio da sam ga prelazio i po 6-7 puta na dan. Neverovatna je igra u svakom pogledu, barem po meni. Od samog pocetka u Malti, gde polako krece inflitracija, i ispitivanje Dimitrija u javnom kupatilu, pa sve do nivoa gde sam sada &#8211; infiltracija White House-a. Neki elementi tipa brutalna ispitivanja su mi i ujedno cesto najlepsi deo nivoa. Mozete coveka baciti na LCD televizor i razbiti ga. Jednostavno volim takvu brutalnost u igrama, sve dok ima neka mera i dok takva brutalnost lezi u liku koji je ispoljava, s&#8217;cim je Fisher po meni savrsen primerak.  Grafika, kao sto je vec neko rekao ne izgleda vrhunski, vec kao nesto zastarelo od pre 3 godine, ne ranije. Ali ja se licno toliko uzivim u ulogu lika [sto je ujedno i svrha] da mi je grafika i njen kvalitet zadnja stvar na pameti. Jedna stvar koja je svakako glavna komponenta igre je raznovrsnost i paleta nacina na koji mozete usmrtiti coveka. Sa ledja, ispod merdevina, uzeti ga kao ljudski stit i tako dalje, sto meni daje beskonacan replay value. Iako kampanja traje kratko, uvek kad mi bude bilo dosadnu cu upaliti igru i pokusavati preci neke nivoe na drugacije nacine. Kao onaj nivo iz demo-a, gde su u onoj zgradi 5-6 likova. Izbacis coveka sa prozora [kojeg inace nema u pravoj igri] sto se vazi kao hand-to-hand kill, markujes 3 lika, pucas na vrh velikog generatora iznad njih koji padne i usmrti dvojicu, ostala cetirti lika dotrcavaju, na zadnjeg pritisnes LT za Death From Above, i odma pri izvrsavanju ubistva pritisnes Y, da bi se izvrsio Execute. &lt; Jedan od po meni jedinstvenih nacina kako ocistiti celu prostoriju od negativaca i to potpuno neopazeno.   Malo koje igre daju takvu slobodu ubijanja, i toliko nacina da bi se isto i uradilo. Jos kad se ovlada mehanizam, i kontrole uopste, budete na sedmom nebu. Meni se licno izuzetno dopada sam nacin kretanja kroz lokacije, i uopste kako se boja ekrana menja u crno/belu boju kad ste u senci, dodaje nekako dozivljaju. AI protivnika je sasvim na nivou, i licno igram na Rookie, jer ne zelim da se oznojim. Sama realnost Sam Fishera je brutalna tehnika i nadmoc koju on ima nad svakim protivnikom, sto upravo i ja zelim. Igram vec svo vreme sa istim pistoljem sa prigusivacem, i nemam nameru nesto da menjam. Za vecu snagu uzimam nesto vece. Meni jos igra nije dosadila, i u mojoj knjizi lezi kao jedna od najboljih igara koje sam igrao. Naravno ima i svojih mana, ali kao sto rekoh na samom pocetku, sa vecim ocekivanjima ce vam igra biti gora. Ja sam se udubio, i evo uzeh pauzu samo da napisem ovaj post, nakon cega se odma bacam na kampanju, i ocigledno zavrsavanje iste veceras. Kad sam vec kod toga, videh da traje manje-vise 5-6 sati, sto jeste malo. Ja doduse nisam primetio, i ako se igra zavrsi bas ovog trenutka bicu zadovoljan. &#8220;Od viska glava ne boli&#8221; naravno, ali tu je i Co-Op mod, koji doduse necu iskusiti jer nemam drugi kontroler. [Koliko znam treba dva? Mozda se varam]  Sve u svemu, jedna odlicna igra, i kandidat bar u nekoj kategoriji kao najbolje ostvarenje. Ima par nivoa gde gameplay zablista &#8211; [spoilers] gde jurite policajca kroz vasar, bezite iz zgrade gde su na putu svi protivnici mark-ovani, itd. Definitivno vredi skinuti, jer ocigledno nas kao pirate ne kosta nista. Posto ionako trenutno nema nista drugo da se igra [do kraja Aprila].</p>
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		<title>DJ Hero Review [GiantBomb]</title>
		<link>http://arhivew.wordpress.com/2009/10/31/dj-hero-review-giantbomb/</link>
		<comments>http://arhivew.wordpress.com/2009/10/31/dj-hero-review-giantbomb/#comments</comments>
		<pubDate>Sat, 31 Oct 2009 12:17:09 +0000</pubDate>
		<dc:creator>arhivew</dc:creator>
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			<content:encoded><![CDATA[</p>
<p><span> </span> </p>
<p> </p>
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		<title>CNN Moon Discussion</title>
		<link>http://arhivew.wordpress.com/2009/07/20/cnn-moon-discussion/</link>
		<comments>http://arhivew.wordpress.com/2009/07/20/cnn-moon-discussion/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 20:50:12 +0000</pubDate>
		<dc:creator>arhivew</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://arhivew.wordpress.com/?p=390</guid>
		<description><![CDATA[CNN discussing Moon Landing Hoax with Mythbusters<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arhivew.wordpress.com&amp;blog=4098133&amp;post=390&amp;subd=arhivew&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.cnn.com/video/#/video/tech/2009/07/20/dcl.myth.busters.moon.landing.cnn'>CNN discussing Moon Landing Hoax with Mythbusters</a></p>
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		<title>Who y&#8217;a gonna call? Ghostbusters!</title>
		<link>http://arhivew.wordpress.com/2009/06/20/who-ya-gonna-call-ghostbusters/</link>
		<comments>http://arhivew.wordpress.com/2009/06/20/who-ya-gonna-call-ghostbusters/#comments</comments>
		<pubDate>Sat, 20 Jun 2009 20:42:03 +0000</pubDate>
		<dc:creator>arhivew</dc:creator>
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		<description><![CDATA[This is the second game i got to play from Red Fly Studio, and to be honest i didn’t know what to expect. Such a big franchise developed by a not so known studio. I’ll try to make this review as short as possible, due to the fact that Ghostbusters don’t need any introduction. The [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arhivew.wordpress.com&amp;blog=4098133&amp;post=386&amp;subd=arhivew&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><!-- by admin --></p>
<p><img class="alignleft" style="cursor:0;" src="http://protoncharging.com/gb/wp-content/uploads/2009/04/Ghostbusters__The_Video_Game-DSBox_Bits1615Ghostbusters_DS_Cvr.jpg" alt="http://protoncharging.com/gb/wp-content/uploads/2009/04/Ghostbusters__The_Video_Game-DSBox_Bits1615Ghostbusters_DS_Cvr.jpg" width="287" height="256" /> This is the second game i got to play from Red Fly Studio, and to be honest i didn’t know what to expect. Such a big franchise developed by a not so known studio. I’ll try to make this review as short as possible, due to the fact that Ghostbusters don’t need any introduction.</p>
<p>The game came out for every platform that’s active, but it’s developed by different studios. Wii; DS; PS2 and PSP versions were develped by Red Fly.  I got my hands on the DS version, and i’m having a blast with it. Red Fly took a different aproach form realistic, to cartoony and it was well accepted.</p>
<p>You play the role of the original ghostbuster crew, not a new comer. You have the whole firehouse at your disposal, from base to top. You have lots of places to visit in there like Research, Repair, Missions, Diary and so on. Once you’re ready, you g to the blackboard, and press A. Then you get the chance to seelect a mission.</p>
<p>Missions are divided in two categories:</p>
<ol>
<li>Normal – Where you get to live the life of a Ghostbuster, and go bust some ghosts for money in places like Museums, Libraries etc.</li>
<li>Story Related – These missions are related to the story. There are about 6 of them. But before you can do them, you need to do a few normal missions.</li>
</ol>
<p>No matter which mission it is, you get to drive the Ecto-1. Now, driving it should be ‘’short and sweet”.  Well, that doesn’t count here. The city is weakly built, all in dark, there are about 4 types f vehicles in total: Police, Ambulance, Taxi and a black car. The more you damage the Ecto-1, the slower you will go, which presents a problem since you always have a timer. Driving is probably one of the worst parts of the game. Luckly, it’s only available on the Nintendo DS.</p>
<p>Missions on the other hand, is what makes this game highly enjoyable. You always start at the entrance and go through the building fighting ghosts, monsters, dead Cooks looking for revenge, library monsters and other creatures. There isn’t much fighting in normal missions. There are a few objectives: Get all artifacts, get all citizens out of the building, and of course – capturing all ghosts.</p>
<p><img class="alignleft" style="cursor:0;" src="http://videogamecentral.com/gamersvoice/wp-content/uploads/2009/02/ghostbusters_ds.jpg" alt="http://videogamecentral.com/gamersvoice/wp-content/uploads/2009/02/ghostbusters_ds.jpg" />Capturing is done amazingly well. You use the D-Pad to move your character, you move your stylus across the screen on the ghost and hold it there. You can click on a comrade icon so they can ”unlock” and ”lock”. When they’re unlocked they’ll follow you. If they’re locked, they will be zapping the ghost with proton beams, while you throw the trap under it, and capture it.  Shooting beams is also one of the fun parts of the game, since it’s done flawlessly. You can switch different characters anytime, you can equip the team with different weapons and gadgets. By pressing Y you get a map of the building, and by pressing R you can see the P.K.E. meter which helps you find ghosts.You can als end days from the firehouse. Now this isn’t preffered, since the whole story is in days. So every time you skip a day, the less time you have.</p>
<p><strong>Positives</strong></p>
<ul>
<li>Fun playing with the original team</li>
<li>Proton beams = best part of the game</li>
<li>Great control over characters</li>
</ul>
<p><strong>Negatives</strong></p>
<ul>
<li>Very, very short story</li>
<li>Driving basically ruins the whole game</li>
</ul>
<p><strong>Overall</strong></p>
<ul>
<li>Even though this game has a lot of things that make it bad, it’s actually quite fun and entertaining. The main concept works, with bustin’ ghosts and all. If your having doubts look at some hameplay videos before you make your decision, but it’s worth the money. Even for people who never heard of Ghostbusters.  =]</li>
</ul>
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		<title>Need for Speed: Undercover</title>
		<link>http://arhivew.wordpress.com/2009/06/19/need-for-speed-undercover-2/</link>
		<comments>http://arhivew.wordpress.com/2009/06/19/need-for-speed-undercover-2/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 22:21:36 +0000</pubDate>
		<dc:creator>arhivew</dc:creator>
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		<description><![CDATA[Need for Speed is a long running racing simulation, known around the world. Even though the series got more and more worse with the release of ProStreet.  The latest NFS tittle that was released in 2008 is Undercover. It released for every single platform, including every active portable handheld. Nintendo DS got the worst racing [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=arhivew.wordpress.com&amp;blog=4098133&amp;post=378&amp;subd=arhivew&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img style="padding:0 10px 10px;" title="image757076338.jpg" src="http://arhivew.files.wordpress.com/2009/06/image757076338.jpg?w=280" alt="image757076338.jpg" width="280" align="left" /><strong>Need for Speed</strong> is a long running racing simulation, known around the world. Even though the series got more and more worse with the release of <strong>ProStreet</strong>.  The latest NFS tittle that was released in 2008 is Undercover. It released for every single platform, including every active portable handheld.</p>
<p>Nintendo DS got the worst racing game i ever played, while the PSP version was fairly acceptable. Now i got to test it out the iPhone/iPod. In short, it&#8217;s amazing. I was just starring at the graphics which were at the PSP&#8217;s level. I don&#8217;t know how EA managed to squeeze such visuals to a small device from Apple.</p>
<p>The story is the same as in every Undercover version. You&#8217;re an undercover cop, which must race in order to take down car dealers.  It&#8217;s quite normal to get a weak car at the beginning. There are 28 licensed cars in total, which You can use on several tracks.</p>
<p>The gameplay is phenomenal. Everything is either handeled using the touch screen <strong>( Nitro, Brakes, Camera)</strong>. Your car accelerates until it reaches maximum speed. Moving your car is done using the accelerometer.  The concept works at its best.  The whole campaign is divided into tree cities, each filled with about 12 races, running from the police, or taking a stolen car to a warehouse. The more parts of the campaign you finish, the more cars and accesories you will have available.  The last thing in the game is car upgrading, which is not watered-down. You can upgrade the inside of your car (engine, speed, nitro) as well as the outside (color, addons).</p>
<div>
<h3>Positives</h3>
<ul>
<li>Fantastic gameplay/graphics</li>
<li>Excellent overall concept</li>
<li>Great use of all iPhone/iPod features</li>
<li>Good weapon creation system</li>
</ul>
</div>
<div>
<h3>Negatives</h3>
<ul>
<li>Too hard sometimes</li>
</ul>
</div>
<div><strong>Overall</strong></div>
<div>
<ul>
<li>EA made the best damn racer on the iPod/iPhone. Enough said.</li>
</ul>
</div>
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